![chill touch chill touch](https://blchill.com/wp-content/uploads/2022/07/Dare-To-Touch-My-Potato-Again.jpeg)
(If your unarmed attack or natural weapon attack doesn’t provoke attacks of opportunity, neither does this attack.) If the attack hits, you deal normal damage for your unarmed attack or natural weapon and the spell discharges. In this case, you aren’t considered armed and you provoke attacks of opportunity as normal for the attack. Alternatively, you may make a normal unarmed attack (or an attack with a natural weapon) while holding a charge.
![chill touch chill touch](https://i.ebayimg.com/images/g/sNoAAOSwwDxi79~Z/s-l500.jpg)
![chill touch chill touch](https://1.bp.blogspot.com/-mWeNbwJ-1gE/XdbbQfZ-RPI/AAAAAAAAmvg/U4yZUyHeSdMnWg9T1ahvMRwvqUN0PNTkwCLcBGAsYHQ/s640/License%2BTo%2BChill%2B%25281%2529.png)
If you cast another spell, the touch spell dissipates.
![chill touch chill touch](https://i.ytimg.com/vi/AwvQWoyD5k4/hqdefault.jpg)
If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges. You can touch one friend as a standard action or up to six friends as a full-round action. You can continue to make touch attacks round after round. If you don’t discharge the spell in the round when you cast the spell, you can hold the discharge of the spell (hold the charge) indefinitely. His size modifier, Dexterity modifier, and deflection bonus (if any) all apply normally. Your opponent’s AC against a touch attack does not include any armor bonus, shield bonus, or natural armor bonus. You can score critical hits with either type of attack. Touch attacks come in two types: melee touch attacks and ranged touch attacks. However, the act of casting a spell does provoke an attack of opportunity. Touching an opponent with a touch spell is considered to be an armed attack and therefore does not provoke attacks of opportunity. You can automatically touch one friend or use the spell on yourself, but to touch an opponent, you must succeed on an attack roll. You may take your move before casting the spell, after touching the target, or between casting the spell and touching the target. In the same round that you cast the spell, you may also touch (or attempt to touch) the target. To use these spells, you cast the spell and then touch the subject, either in the same round or any time later. Personally I'm inclined to belive it would use 3 charges but going strictly by what is written in the rules I honestly have to question this. the rules seem to both support and not support both of these outcome.
#Chill touch full
If the spell was Chill Touch then according to 1) a full round of touchs would only cost 1 charge, but accordding to 2) it would cost 3 charges. So from what the rules say both of the following appear to be both true and false.ġ) BAB 15 touches 3 targets as a full round action an then the spell dischargesĢ) BAB 15 touches 3 targets as a full round action but dischares the spell after the first target' this seems like it might be conflicting with the rule about a touch spell being discharged upon completing a touch attack. and I remember reading somewhere that the maximum targets for a touch spell is directly linked to your BAB unless the spell specifies a number of targets. In the rules it says something along the lines of being able to touch 1 target as a standard action or up to 6 as a full round action. I had a followup question though, since I don't quite understand part of the rules regarding touch spells. but it's atleast good to know that this sort of tactic should work. And I can't think of any other touch spells that have multiple charges atm. I won't be able to take advantage of this in the current game I'm in since Necromancy is one of my prohibited schools. Make it a Quickened Chill Touch (or any other deisred touch spell) and then this is shaping up to be rather promising indeed. but since it doesn't count against the familiars actions to be charged with a touch spell by their master, I figured it'd be a nice way to get a full round of touch attacks in without waiting for the following round. since it's a standard action for the caster to cast the touch spell and can only deliver 1 attack in the round they cast it. The main idea was to maximize on action economy.